Hello again!
I'm back
didja miss me?
Of course you didn't, anyway after I quit my shitty ass full time job, I decided to go ahead and work on this some more since I don't have very many better things to do
July 27th, 2022
-Greatly increased enemy exp
-Greatly reduced bleeding damage
-OS Upgrade is now acquired at level 13
-Tophat Dash is now acquired at level 4
-Bill of life is now acquired at level 5
-Sour ass spill is now acquired at level 6
-Shocking good style is now acquired at level 9
-Shocking good style paralysis chance increased
-Shocking good style now hits 4 times
-Sour ass spill now hits 4 times
-Tophat Toss damage reduced
-Tophat Toss now deals more damage to targets currently asleep
-Ram now deals more damage to targets currently paralyzed
-OS Upgrade AGR cost reduced by 20
-Tophat Dash AGR cost reduced by 25
-Tophat Dash Cooldown reduced
-Shocking good style now deals extra damage to targets currently spooked
-The Mute button now deals more damage to targets currently blinded
-Increased mute button EP Cost
-satisfaction increased by 15%
-updated localization files
September 1st 2022
-Greatly buffed Seth's passive state
-added a passive state to make dying in the first segment of the game much harder
-Charles now has a much lower chance to be affected by status effects
-Tophat Toss will now refund EP if it kills an enemy
-Delerious state now increases attack by 50%
-PSL now gains 6% EP each turn
-Updated the localization files
Septermber 13th, 2022
-repurposed bill of life to be a full group lp regen move
-repurposed system reset to be a revival skill and set the level requirement to 4
-corrected some display errors that Generous donation applies to all gang members (it doesn't)
-added lp cost and updated description as well
-repurposed single barrel cannon to be a buffing skill
-added networking, used to refill EP
-increased PSL2001's hitrate by 25%
-increased PSL2001's crit rate by 5%
-decreased all bosses attack power by 15% for testing purposes
-added missing animation for tophat dash
-changed some music
-greatly reduces PSL's max ep
-removed game of chance, served literally no purpose whatsoever
-changed Tophat Frenzy to be acquired at level 17 instead of level 25
-had player get the CCC right away instead of opening a chest, to be sure they don't miss it
-decreased defense buff and attack debuff for the bleeding status effect -added missing animations for consumables
-FINALLY GOT RID OF THE DAMN MATK AND MDEF STATS JESUS FUCKING CHRIST THAT TOOK SO LONG
-increased cost of PSL2001's skills
-Updated the localization files
-added tournament medals
-removed tournament medals
The main game is mostly complete as of right now, I just need to polish it up and add some more visuals, overall the game is still terribly janky but I made everything a lot more tolerable, I may add more later on upon realization that the full game is not quite that long, but who knows
Files
Get After Hours The RPG: Overtime
After Hours The RPG: Overtime
Status | In development |
Author | A pair of Hands |
Genre | Role Playing |
Tags | Singleplayer |
More posts
- A huge wall of text regarding updates so you guys know I'm still alive, and stil...66 days ago
- A comprehensive list of every devlog post I've made so far96 days ago
- Hi, I'm backJun 22, 2024
- IT'S FINALLY HAPPENINGJan 14, 2023
- Some more improvementsDec 22, 2022
- Another huge updateDec 08, 2022
- A few tweaksSep 23, 2022
- Some more patch notesSep 17, 2022
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