A huge wall of text regarding updates so you guys know I'm still alive, and still working on the game
After Hours The RPG: Overtime » Devlog
Hello, currently in a call with a friend, he suggested I continue to update the itch page, so here we go
- renamed Viking Strike to "Blackout punch"
- Blackout punch reworked to deal more damage based on your TP, costs 35% HP, 30% chance to paralyze target, will paralyze Charles no matter what
- Coconut launch now has a 50% chance to apply any negative status effect, balanced by being usable once per fight
- Whiskey now costs 30 TP
- added a more accessible description to most weapons, armor, and trinkets
- semi implemented the 6th dimensional 7/11
- fixed a bug where you could buy multiple weapons, armor, and trinkets
- increased Bonk use speed
- Bonk now gives you a 100% chance to evade attacks (previously 75%)
- Fixed Death Roll being unaccessible
- Removed full party member restriction to access the full building
- most skills are no longer useable through the menu
- Stun now has a 40% chance to be removed via damage
- the rival gang has been given their own move set
- ROACH defense has been reduced
- Nerfed "Over here" recoil rate
- Nerfed Banana damage rate heavily
- Lemon First aid now actually restores health
- Sour Ass slap now hits thrice
- Doom Eternal Revenant sprite has been updated
- updated the localization files
- Dark mode gives PSL a damage barrier, if PSL takes more than 40% of his health in damage, the attack will be completely nulllified
- Grand Slam has been buffed, it now uses a chunk of most of Barrel's current stats for the damage, meaning it's power scales as you level up, it also has a 40% crit chance, as well as increased speed
- Grand Slam now costs 80% of Barrel's MP
- Grand Slam skill description has been updated
- the drink has been buffed, it now restores 25% of your MP as opposed to 10%
- Sam Hill can no longer revive buildings as fast due to an increased skill cost, this cost is removed in Black Friday
- Haymaker skill cost reduced to 25 TP
- Haymaker skill description has been updated
- Reworked Blackout punch damage formula to be significantly more powerful
- Blackout punch now has a 10 turn cooldown
- First Aid kit is no longer guaranteed to remove negative status effects
- Switched Grilled Cheese and First Aid to make their uses less confusing
- increased new first aid kit use speed by 620
- increased price of new first aid kit by 414% (35 -> 180)
- Hamburger now has a 20% chance to make you immortal for 4 turns
- Hamburger now heals 35% of your Max health (previously 25%)
- Made Hamburger only useable in combat
- Increased Bonk Atomic Punch use speed by 2000
- Adjusted Brick of Bubble Gum's damage formula to be exactly 300
- Clunk now has a 29% chance to poison targets (previously had a 29% chance to stun)
- fixed Glass Bottle skills being useable outside of combat
- Fixed Launch for Valve Coconut being useable outside of combat
- Updated Call Papa John's Skill description
- Crtl + Z now works similarly to the Waterhose skill in fnaf world, if any enemy is at or below 20% of their max hp, they will be killed by the attack, this is balanced out by the skill costing 25 TP and the keyboard not being accessible until you reach level 20
- adjusted the health bars for the doot gang
- all virtual boy bosses have a 100% chance to drop all three virtual boy exclusive items
- your party will now fully recover after every virtual boy boss
- ALMOST fixed the ranking system
- Slightly edited Barrel's action sprite
- Changed PSL's idle, heal, pain/low health, and death sprite
- Changed Charles' idle, pain/low health, and death sprite
- Verminous Teeago has been added to the game
- the bare bones of the Mansion rework has been added
- the Prysaber (Charles' tier 6 weapon) is now accessible
- added a new title screen
- I think that's it
- Grand slam can now only be used once per battle, damage has been nerfed as well
- fixed an issue with Emmett and Beatrice and Dumb Ghost bitch's boss fight rankings not showing up in the menu
- Dark Mode description has been edited
- Poison damage cap has been reduced by 25% (1500 -> 1125)
- Ohh banana recoil rate reduced by 55% (60 -> 5)
- Ohh banana now activates only 20% of the time (previously 40%)
- Buster blade now activates 15% of the time (previously 35%)
- Buster blade damage is now tied to your current level
- Speed Boost is now guaranteed to paralyze target
- R.O.A.C.H. Health has been increased by 1000% (1500 -> 15000)
- Made Emmett 50% more pathetic by halving his stats
- Bosses no longer drop rare items
Files
OvertimeSeptember2024build.zip 731 MB
80 days ago
Get After Hours The RPG: Overtime
After Hours The RPG: Overtime
Status | In development |
Author | A pair of Hands |
Genre | Role Playing |
Tags | Singleplayer |
More posts
- A comprehensive list of every devlog post I've made so far96 days ago
- Hi, I'm backJun 22, 2024
- IT'S FINALLY HAPPENINGJan 14, 2023
- Some more improvementsDec 22, 2022
- Another huge updateDec 08, 2022
- A few tweaksSep 23, 2022
- Some more patch notesSep 17, 2022
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